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Limina is a short sci-fi film of 18 mins, presented as a 3-screen film and sound, & music installation. Limina is a plural form of the word Limen, which in Latin means thresholds, crossings and gateways. The film explores the speculative powers of liminal states, particularly those of death and dreams in relation to how stories, history and records are created. The film brings into question the fundamental ‘logic’ of linear storytelling and causality, by presenting a 3-channel narrative that fuses 3 different spaces the character experiences (reality plane, dream plane and the afterlife plane). I engage with symbolic references from Ancient Egypt and Mesoamerican culture to unfold a multi-layered and nomadic story about genesis.
This sci-fi film follows the story of Limina, a wanderer who is in her journey of consciousness while simultaneously undergoing a journey of death in the afterlife, guided by her dead self. Each character is inspired by animals, whom have very specific roles within the mythologies of death, re-birth and the afterlife. Limina, the Serpent, inspired from Coatlicue, a Mesoamerican diety. Death is the raven, a psychopomp, one who escorts souls into the afterlife. The film in of itself, I would say is a liminal space, which I use as testament to the elasticity of what genesis means and history-telling.